Hitman 3 stands as the culmination of IO Interactive’s reboot of the series, which took stealth and assassinations right into a bunch of intricate, elaborate sandboxes. Although the Hitman sequence is completed (for now), we all know IOI’s subsequent transfer: a James Bond recreation, tentatively titled Project 007. The main points on what precisely that recreation will entail are fairly skinny in the meanwhile, however with its three most up-to-date Hitman video games basically forming one massive, expansive bundle, now we have a number of materials by way of which to seek for clues as to what the developer may bear in mind for an interactive tackle 007.
We have performed a ton of the World of Assassination sequence, and a few facets of its ranges look like they might work fairly effectively in a 007 recreation. On the very least, we have got some concepts about which we are able to speculate wildly. Have a look beneath at our notions of how Hitman may inform James Bond when gamers flip of their ICA 19 for a Walther PPK.
Unconventional Options (To The Downside Of Killing Guys)
Most Bond adventures begin with 007 visiting Q to choose up no matter new devices the scientists working for MI-6 have devised. So we all the time see Bond heading right into a mission with issues like a watch that hides a chopping laser or a automobile with an ejector seat. The factor is, these gadgets not often get utilized in an easy approach. The ejector seat is not to save lots of Bond from a wreck however to do away with a henchman who has Bond at gunpoint.