After beforehand sharing a imprecise Spring 2021 window for Rust: Console Edition, the event group at Double Eleven has lastly given a agency launch date: Might 21. The launch comes after main optimization challenges that had been wanted to get the sport operating on programs with considerably much less energy than the PCs required to run the unique model.
In a post on its website, Rust: Console Version studio Double Eleven–the PC model was made by Facepunch Studios–said it wanted to get the sport working with 4.5 GB of RAM, regardless of the PC model having a minimal 10 GB requirement. This required rewriting a lot of the sport within the Unity engine, but it surely nonetheless had extraordinarily lengthy loading instances that might hit 45 minutes. Additional optimization tips lower this right down to about one minute.
“We’ve obtained to a degree of efficiency and stability that almost all of our beta testers appear to be proud of, and we’re within the background striving to make it higher daily!” stated group supervisor Pedro Silva.
It took three years to create Rust: Console Version, and the sport will proceed receiving new updates alongside the PC model, although these is not going to be the identical updates the opposite model receives. It’ll stay a separate expertise with its personal roadmap and group.
Earlier this 12 months, the unique PC model of Rust noticed an enormous surge in reputation after big-name streamers took an curiosity within the recreation. It was the top-streamed game on Twitch for a time, even beating out the behemoth League of Legends.