Home ยป Overwatch Replace Boosts The Sport To 120FPS, However Solely On Xbox, Not PlayStation

Overwatch Replace Boosts The Sport To 120FPS, However Solely On Xbox, Not PlayStation

  • by



3563624 wrecking ball screenshot 01 - Overwatch Replace Boosts The Sport To 120FPS, However Solely On Xbox, Not PlayStation

Blizzard has launched a next-gen patch for its common hero shooter Overwatch, but it surely’s solely accessible on Xbox. The brand new enhancements on Xbox Sequence X|S embrace three totally different pre-sets that gamers can select from primarily based on their preferences round picture high quality, decision, and body charge.

In case you select “decision,” Overwatch will output at as much as 4K/60Hz on Xbox Sequence X and 1440p/60Hz on Xbox Sequence S. The “balanced” pre-set reaches 1440p/60Hz on Xbox Sequence X and 1080p/60Hz on Xbox Sequence S. Lastly, the “framerate” choice boosts the sport to 120FPS, however at a value for picture high quality and backbone. On Xbox Sequence X, it is going to be 1440p/120Hz and 1080p/120Hz on Xbox Sequence S.

After all, you will want a TV that’s able to displaying 120Hz or variable refresh charge to see the complete advantages of the “framerate” mode particularly.

Blizzard’s patch notes don’t point out any next-gen upgrades for the PS5 version of Overwatch, however maybe a separate submit is deliberate for later.

This is not the primary time a multiplatform sport is getting extra expansive next-gen improve choices on Xbox over PlayStation. EA’s Star Wars: Squadrons has more next-gen options on Xbox compared to PlayStation.

The subsequent-gen improve for Xbox got here as a part of a wider Overwatch patch that makes a collection of bug fixes, modifications, and normal updates throughout the sport on all platforms. You’ll be able to see the complete patch notes beneath.

For extra on the broader Overwatch universe, take a look at GameSpot’s wide-ranging interview with director Jeff Kaplan.

Overwatch March 9 Patch Notes

GENERAL UPDATES

Common

  • [PC-Only] Added “Injury FX” choices to the superior Video choices menu that can cut back the quantity of affect results seen throughout gameplay and replays
  • Added a “Customized Spectator Choices” menu for stay spectating that opens whenever you press the “View Spectator Choices Menu” button as a spectator
  • Spectator digital camera bookmarks in stay spectating and replay viewing now additionally save the present “Digital camera Discipline of View” (FOV)
  • Added “Customized Sport Invite Filter” and “Customized Sport Invite Requests” settings to the Social choices menu to permit gamers to alter and save who they’ll obtain customized sport invitations from
  • Up to date how off-screen necessary parts (e.g. an exploding D.Va Mech) are displayed on the display to make them simpler to seek out

XBOX UPDATES

Optimized for Xbox Sequence X|S Enhancements

Added “Most popular Mode” graphics choice which permits switching between three totally different presets: “Decision”, “Balanced”, “Framerate”. These modes modify video settings to bias in the direction of picture high quality, decision, and framerate.

  • “Decision” : This mode prefers higher-resolution output at the price of some image-quality (Sequence X: 4K @ 60Hz, Sequence S: 1440p @ 60Hz)
  • “Balanced” : This mode prefers image-quality at the price of decision (Sequence X: 1440p @ 60Hz, Sequence S: 1080p @ 60Hz)
  • “Framerate” : This mode prefers greater frame-rate at 120 frames-per-second at the price of each image-quality and backbone (Sequence X: 1440p @ 120Hz, Sequence S: 1080p @ 120Hz)
  • NOTE: Not you should have a TV that helps 120Hz or VRR (Variable-Refresh-Fee) to completely benefit from the “Framerate” mode

WORKSHOP UPDATES

Common

  • Added Workshop Extensions
  • Spawn Factors now returns an array of entities reasonably than place vectors.
  • Optimized impact place analysis

Developer Feedback: We’re happy to announce Workshop Extensions, a system which permits customers to allow sure enhancements, similar to entry to new results and growing the variety of dummy bots. These enhancements will be enabled utilizing Extension Factors, that are earned by both disabling participant slots, disabling all non-Workshop maps, or a mix of each. This method permits us so as to add resource-intensive options whereas giving creators management over after they’re enabled. Try the New Workshop Extensions part in these and future patch notes!

Spawn Factors now returns an array of spawn level entities which have a place and going through path. In case you had been already utilizing this Worth in locations that anticipated a place, it can work as earlier than. In order for you explicitly seize the place and going through path knowledge, you need to use the Place Of and Going through Route Of Values respectively.

New Workshop Extensions

  • Beam Results
  • Beam Sounds
  • Buff Standing Results
  • Debuff Standing Results
  • Buff and Debuff Sounds
  • Vitality Explosion Results
  • Kinetic Explosion Results
  • Explosion Sounds
  • Play Extra Results
  • Spawn Extra Dummy Bots

New Workshop Actions

  • Allow Textual content Chat
  • Disable Textual content Chat
  • Allow Voice Chat
  • Disable Voice Chat
  • Begin Sport Mode
  • Return to Foyer
  • Restart Match
  • Transfer Participant to Staff
  • Take away Participant
  • Begin Forcing Dummy Bot Title
  • Cease Forcing Dummy Bot Title

New Workshop Values

  • Injury Over Time Depend
  • Heal Over Time Depend
  • Textual content Depend
  • Injury Modification Depend
  • Therapeutic Modification Depend
  • Help Depend
  • Entity Depend
  • Native Participant
  • Char In String
  • Index Of String Char
  • String Cut up
  • String Change

BUG FIXES

Common

  • Mounted a bug that brought on particular skills to persist on targets after a participant swaps off the hero that used them
  • Mounted a bug that prevented gamers from utilizing the escape menu to depart a customized sport below sure circumstances
  • Mounted a bug that might trigger heroes to turn out to be caught in opposition to some buildings in midair
  • Mounted a bug with the Bounty Hunter sport mode that brought on Sombra to be detected when invisible if the Bounty Goal buff expires
  • Mounted a bug that brought on participant ragdoll fashions to fall by the terrain when skipping kill cam playback
  • Mounted a bug that brought on heroes knocked again by Doomfist’s Rocket Punch to not at all times break railings
  • Mounted a bug when calculating the “Weapon Accuracy – Greatest” stat

Maps

Blizzard World

  • Mounted a bug that allowed Tracer to blink and turn out to be caught behind the 2 candelabras

Château Gaillard

  • Mounted a bug that allowed Wrecking Ball to Piledrive from the bottom and get caught on sure bushes and corners

Dorado

  • Mounted a bug with a collision location that allowed Wrecking Ball to unintentionally grapple upon it

Eichenwalde

  • Mounted a bug that brought on the UI to incorrectly replicate payload progress in uncommon circumstances

Gibraltar

  • Mounted a bug that allowed gamers to position turrets in an unintended location

Hanamura

  • Mounted a bug with lacking participant collision in varied places of the map
  • Mounted a bug that brought on Reinhardt to hit the door body when charging out of the second attacker spawn room
  • Mounted a bug that allowed Reaper to teleport by a small hole exterior of the second seize level

Hollywood

  • Mounted a bug that brought on gamers to turn out to be caught on a particular part of rooftop

Kanezaka

  • Mounted a bug with participant collision that allowed heroes to maneuver by map geometry

King’s Row

  • Mounted a bug that brought on Mei’s Blizzard drone to fall by the ground in sure places
  • Mounted a bug that allowed gamers to journey beneath some collision however not be killed by the dying airplane

Nepal

  • Mounted a bug that allowed gamers to land on some snow piles on prime of buildings

Numbani

  • Mounted a bug that brought on lighting points behind the second attacker spawn

Rialto

  • Mounted a bug that allowed D.Va’s Self-Destruct to undergo partitions inflicting injury to enemies

Heroes

Baptiste

  • Mounted a bug the place Earthshatter might be blocked by an Immortality Discipline that was mid-deploy

Bastion

  • Mounted a bug the place a stun would cancel transformation from Recon mode to Sentry mode

Doomfist

  • Mounted a bug the place Doomfist’s Rocket Punch affect animation would incorrectly play twice
  • Mounted a bug the place Doomfist would incorrectly preserve vertical momentum whereas getting into Meteor Strike

Sombra

  • Mounted a bug that brought on her Translocator beacon to turn out to be caught in a particular part of the Havana map

Wrecking Ball

  • Mounted a bug that allowed Piledriver for use in unintended situations after a profitable Piledriver

Workshop

  • Mounted a difficulty the place Proceed may bounce to the mistaken loop in sure circumstances
  • Mounted a difficulty the place Brigitte would proceed utilizing Main Hearth after it had been disabled
  • Mounted a difficulty the place sure skills would collide with partitions even when atmosphere collision had been disabled
  • Mounted a difficulty the place the Workshop Inspector would show incorrect participant names
  • Mounted a difficulty the place sure buttons had been ignored throughout flight skills even after they had been held down by way of Workshop
  • Mounted a difficulty the place beam results weren’t rendering when going straight up
  • Mounted a difficulty the place additional D.Va’s may exist in sure situations
  • Mounted a difficulty the place the Array worth would intervene with the right analysis of Present Array Factor and Present Array Index
  • Mounted a difficulty the place Begin Going through wouldn’t appropriately honor Consider As soon as values when blended with Occasion Participant or different context-dependent values
  • Mounted a difficulty the place Spawn Factors would typically fail to reevaluate appropriately
  • Mounted a difficulty the place Hero Being Duplicated would fail when Echo duplicated D.Va
  • Mounted a difficulty the place Participant Died occasions wouldn’t set off for environmental deaths when Echo was duplicating one other hero
  • Eliminated the error sound that performs when trying to make use of a capability that has been disabled by Customized Sport settings or the Workshop



Source link

Leave a Reply

Your email address will not be published. Required fields are marked *