Home ยป New Apex Legends Hotfix Patch Re-Allows Dialogue “That Was Wrongly Disabled”

New Apex Legends Hotfix Patch Re-Allows Dialogue “That Was Wrongly Disabled”

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3793680 loba revenant - New Apex Legends Hotfix Patch Re-Allows Dialogue "That Was Wrongly Disabled"

Now, you’ll hear each praise, insult, flirtatious advance, and lore-filled remark as Respawn supposed.

Respawn has launched a brand new hotfix patch for Apex Legends. The patch fixes one of many extra unlucky bugs that popped into Apex Legends initially of Season 8; it prevented gamers from listening to the entire superior interactions between the playable characters throughout a match.

Alongside re-enabling some dialogue “that was wrongly disabled,” the patch additionally addresses the bug that prevented gamers from being scanned a second time if that they had simply been scanned by a Bloodhound. A small repair, however a welcome one.

Bloodhound mains have seen that, because the begin of Season 8, if you happen to scanned a bunch of enemies {that a} Bloodhound from a unique squad had simply scanned, it might in some way not decide up all of the targets. Although not a game-breaking bug, this subject has been annoying, particularly since Bloodhound’s major function is to trace targets and inform their squadmates of the place enemies are situated. So we’re glad to see it mounted.

The full patch notes for the hotfix are listed beneath. It is a small patch, so there are no game-changing stability changes this time round.

Apex Legends February 10 Hotfix Patch Notes

  • Gamers not being scanned by Bloodhound’s tactical if already scanned by a unique Bloodhound’s tactical
  • Errors associated to explosive holds on Kings Canyon
  • Varied stability fixes
  • Re-enabled some dialogue that was wrongly disabled
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