The most recent huge replace for Black Ops Chilly Conflict arrives on February 3–here are the complete patch notes.
The most recent replace for Call of Duty: Black Ops Cold War is coming very quickly, introducing the Firebase Z Zombies map, a brand new multiplayer map, and plenty extra. Builders Treyarch and Beenox have now printed the whole patch notes.
The important thing additions within the replace are the Firebase Z map for Zombies and Specific map for normal multiplayer. Though the brand new Zombies map goes stay at 11 PM PT / 2 AM ET with the replace, the Easter Egg quest won’t be available until Friday so gamers have an opportunity at discovering the secrets and techniques throughout a time aside from the lifeless of night time.
As for the Specific map, gamers who wish to play the brand new map and solely the brand new map can accomplish that with the 24/7 playlist that goes stay with the refresh.
Moreover, a brand new mode referred to as Endurance has been added to Black Ops Chilly Conflict multiplayer on the Sanatorium, Ruka, and Alpine maps. 10 groups of 4 will attempt to accumulate uranium and detonate bombs. The twist is that after one bomb detonates, one other one instantly takes its place.
Elsewhere, the Prop Hunt playlists provides new maps with this replace, whereas there are some weapon and tools stability modifications, too. Launcher weapons now have an elevated minimal injury vary, whereas hip-fire accuracy has been decreased whereas priming a grenade in a dash. Moreover, the replace fixes a problem that would trigger gamers inside a smoke circle from getting an goal help on gamers outdoors the smog.
For Zombies mode, the replace makes a collection of modifications to weapon stability. Assault rifles and submachine weapons see their important hit injury elevated, together with their max ammo inventory. Moreover, the bottom injury for the Streetsweeper shotgun is elevated.
To have fun huge replace, Black Ops Chilly Conflict is providing double XP beginning on all platforms at 10 AM PT on Friday, February 5 and operating by the identical time on February 8. PS4 and PS5 gamers get a head begin, with their double XP interval starting 24 hours sooner.
You’ll be able to see the whole patch notes beneath, as posted by Activision. The replace is slated to go stay at 11 PM PT February 3 / 2 AM ET February 4.
- Addressed a problem that led to uneven Voice Chat in some circumstances.
- Specific [NEW]
- Specific now out there in map rotation in Core and Hardcore modes.
- Specific 24/7 playlist now out there.
- Addressed a problem with uneven map distribution in non-map voting playlists.
- Endurance (40 Gamers) [NEW]
- New high-player rely mode out there on Sanatorium, Ruka, and Alpine.
- After one bomb detonates, a brand new one comes on-line to take its place, so 5 bombs are all the time out there as a substitute of an preliminary set that will get diminished to a single bomb earlier than the subsequent wave.
- Rating restrict doubled from 500 to 1,000.
- Prop Hunt
- Added new maps to Prop Hunt rotation:
- Crossroads Strike
- Armada Strike
- Added new maps to Prop Hunt rotation:
- Added Nuketown ’84 to Gunfight map rotation.
- 2v2 and 3v3 Gunfight now out there in Customized Video games.
- Up to date Hardpoint Owned rating occasion to extend in rating the longer a participant controls the Hardpoint. This rating modifier will reset upon leaving the Hardpoint.
- Decreased Hardpoint Secured rating occasion from 50 to 25 rating.
- Decreased how late gamers can be a part of a match in progress.
- Further defender spawn factors added and logic up to date for the B seize level on Raid.
- CDL Customized Recreation Modes
- Elevated participant rely to permit for 2 Spectators in CDL Hardpoint, CDL Search & Destroy, and CDL Management.
- Specific 24/7 [NEW]
- Endurance FTDB (40 Gamers) [NEW]
- Gunfight Blueprints (together with Nuketown ’84)
- Prop Hunt (4 maps added to rotation)
- 3v3 Gunfight Snipers Solely
- Face Off (3v3)
- Nuketown 24/7
- Elevated minimal injury for the 2 Launcher class weapons.
- Addressed a problem the place gamers inside smoke from a Smoke Grenade would acquire goal help in opposition to gamers outdoors the smoke.
- Decreased hip-fire accuracy when priming a grenade whereas sprinting.
- Authentic Treyarch music unlocked through Conflict Tracks can now be performed within the Music Participant within the Barracks, together with “Pentagon,” “Rooftops,” “115,” and “Damned.”
- Firebase Z [NEW]
- New “Firebase Z” map now out there through Limitless and Spherical 20 playlists for all gamers.
- Die Maschine
- Players can now complete the full Omega Intel collection in “Die Maschine.”
- Addressed a problem on “Die Maschine” that hardly ever positioned gamers outdoors of the map when teleporting from the Darkish Aether.
- Specific (Onslaught – PS4/PS5)
- Specific now out there in Onslaught on PlayStation.
- Firebase Z Limitless [NEW]
- Firebase Z Spherical 20 [NEW]
- Useless Ops Arcade Solo Superior Begin [NEW]
- Onslaught Specific [NEW] (PS4/PS5)
- Tombstone Soda [NEW]
- Tombstone Soda Perk now out there in “Firebase Z” and through Der Wunderfizz in “Die Maschine.”
- Fast Revive
- Addressed a problem that prevented Fast Revive from decreasing the time it takes to regenerate to full well being.
- Napalm Strike [NEW]
- Napalm Strike now out there as Help in Zombies.
- Artillery [NEW]
- Artillery now out there as Help in Zombies.
- The Self-Revive will now solely drop if a participant within the recreation can equip it.
- Capped the utmost quantity of Self-Revives that may drop in a recreation to the whole variety of gamers within the recreation.
- Sentry Turret
- Addressed a problem that allowed duplicating the Sentry Turret assist merchandise.
- Assault Rifles
- Elevated important hit injury on all assault rifles.
- Elevated max ammo inventory on all assault rifles.
- Submachine Weapons
- Elevated important hit injury on all SMGs.
- Elevated max ammo inventory on all SMGs.
- Elevated base injury on the Streetsweeper shotgun.
- Elevated vary of the Streetsweeper shotgun.
- Addressed a problem that prevented attachments from showing on the “Western Justice” Weapon Blueprint.
- Degree 1 Armor will now change the primary Armor Shard drop in a recreation when no gamers have Armor.
- Decreased Cryofreeze cooldown from 3 seconds to 1 second to make it a extra reliable methodology of slowing enemies.
- Added new “Requiem Development” class of Challenges for future additions.
- Added first set of six new Requiem Development Challenges: “Firebase Z Report.”
- Added new Darkish Ops Problem for “Firebase Z.”
Useless Ops Arcade 3
- Solo Superior Begin [NEW]
- New personal playlist out there for Solo gamers.
- Permits gamers to start out at their highest area checkpoint reached in Solo mode. No stats or challenges are recorded, however achievements could be accomplished, together with “Reunited with Fidolina.”
- Added new pickup merchandise: Divine Protect Potion – Grants participant Divine Protect buff that permits participant to soak up one injury occasion (30 min. expiration).
- Added new key spawn areas: Added to the excessive highway tunnel route.
- Added a 1.5-second injury protect on participant whereas in First Individual when injury happens.
- Made slight adjustment to multiplier development.
- Auto-life donation now begins robotically after Spherical 64. The participant with the best lives to spare will now donate to downed teammates with a cooldown of 120 seconds.
- Addressed a problem the place the participant’s protect was energetic although impact was not seen.
- Addressed a problem that prevented further lives from being awarded at anticipated rating thresholds.
- Numerous gameplay bug fixes associated to Fated Hen disappearance, management bindings when exiting autos, undesirable deaths related to traps, invisible electrical poles, missile turrets killing gamers, and many others.
- Enemies and Pleasant AI
- Enormously diminished Spider melee vary.
- Eliminated Skeleton boss from area spawning.
- Eliminated Demons from area spawning.
- Decreased Megaton melee distance.
- Decreased Megaton area spawn fee after Spherical 64.
- Decreased Megaton well being in area.
- Megaton Orb weapon is not a one-hit kill in area.
- After Spherical 64, enemy goal choice habits is now weighted totally towards proximity.
- Elevated pleasant skeleton horde well being, enemy amount, time period, and weapon injury.
- Addressed a problem the place melee injury brought on by a pleasant skeleton guardian was not registering in opposition to enemies.
- Addressed a problem the place zombies may velocity up whereas below the clock time slowdown impact.
- Addressed a problem the place explosive injury vs. Spider / Meatball enemies didn’t register appropriately.
- Addressed a problem the place Spider enemies wouldn’t present up on radar.
- Addressed a problem that allowed the Gladiator “Marauder” enemy to melee kill the participant when it wasn’t dealing with the suitable course.
- Addressed a problem the place the Margwa was not dropping loot when killed.
- Divine Chalice fated gamers now earn further life 37.5% sooner than customary gamers at each 125,000 factors.
- Divine Chalice fated customers now respawn with short-term vitality buff.
- Divine Protect fated gamers now respawn with Divine Protect buff.
- After Spherical 64, when a Divine Protect fated participant picks up a nuke drop, all gamers will now be granted a nuke.
- Friendship fated participant chickens now final 25% longer.
- The Golden Hen related to Friendship Destiny now periodically produces eggs in area.
- After Spherical 64, the Golden Hen related to Friendship Destiny will now have completely upgraded weaponry.
- Addressed a problem that would forestall gamers from accumulating a Destiny within the Room of Destiny when the room timed out (i.e. grabbing a Destiny Rock with lower than 4 seconds earlier than the room expired).
- Added lighting within the Room of Destiny above Destiny Rock pedestals 5 and 6.
- Addressed a problem with varied particle results having visibility points.
- Addressed a problem that would forestall the participant’s chosen character pores and skin from displaying up appropriately.
- Addressed a problem with the shotgun pickup that would trigger it to initially start firing slowly earlier than rushing up.
- Added varied crash fixes.
- Added varied exploit fixes.
- Added new digital camera mode: Additional Excessive.
- Addressed a problem the place the participant was not in a position to make use of the flashlight in First Individual.
- Addressed a problem with some collision within the Water Temple area.
- Addressed a problem in splitscreen mode the place gamers would enter The Wild in shared viewport mode.
- Onslaught Specific playlist now out there on PlayStation. [NEW]
- Spaced out particular enemy spawns.
- Added extra enemies to the mode from “Firebase Z.”
- Added varied crash fixes.
- Social gathering Chief is not required to have Useless Ops Arcade 3 put in for his or her occasion to hitch for different Zombies recreation modes.
- Addressed a problem that precipitated zombies to take care of a slowdown debuff perpetually if it ended whereas they had been mantling.
- Added varied crash fixes.
- Fastened a crash that would happen when watching a replay in Theater.
- Fastened a crash that would forestall the sport from beginning below some situations on Home windows 7.
- Addressed a problem that would end in lack of keyboard/mouse performance when opening and shutting the Home windows key + G seize menu.
- Addressed a problem the place gamers may get caught within the pause menu below sure circumstances throughout a recreation.