Ubisoft has launched Title Update 1.2.0 for Assassin’s Creed Valhalla, which provides quite a few in-game enhancements together with a weapon and armor transmog function that followers have been requesting since launch. I am comfortable it is lastly right here however I am not thrilled by the way it’s been applied.
The Murderer’s Creed franchise shift in direction of RPG loot grew to become absolutely realized in 2017’s Origins, a system that was refined upon in 2018’s Odyssey and at last feels in a reasonably good place in 2020’s Valhalla. In all three video games, you are all the time chasing higher loot with a view to turn into stronger, permitting you to outlive throughout larger stage facet quests and marketing campaign missions.
However who cares about how {powerful} you might be if you cannot look good whereas doing it?
That is the place the transmog function is available in, which was first launched in Odyssey throughout a post-launch patch. It means that you can switch the looks of your favorite-looking gear to your most-powerful gear, guaranteeing you retain getting stronger whereas additionally rocking your superb look.
After its recognition in Odyssey, the hope was that Valhalla would simply launch with it. No cube, sadly. However it’s lastly right here. The issue is that Ubisoft has put restrictions on it.
See, in Odyssey, you can transmog no matter gear you needed from the stock menu at any time. The method did not price you something both. Nonetheless, in Valhalla, it’s a must to return to your settlement and converse to your blacksmith with a view to transmog a weapon or armor, and it’ll price 50 Silver for each bit of drugs you need to change.
Granted, Silver is extremely widespread to come back by early on–you’ll usually preserve incomes it as you kill and loot enemies and full sure marketing campaign arcs. However that course of slows as you method the tip of the sport, and Silver is lots tougher to come back by as soon as you’ve got accomplished the campaign–unless you’ve got simply been hoarding gear and weapon runes and are keen to promote them. All in all although, this replace feels a bit punishing for folk who’ve already put the hours into Valhalla.
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I am not so naïve to not discover that the Animus Retailer does mean you can pay real-world cash for Silver. Valhalla is a bit higher this time round in terms of pushing microtransactions (Odyssey’s construction undoubtedly felt prefer it inspired you to purchase “time saver” packs much more), however I am unable to assist however really feel like Ubisoft’s resolution to place a price ticket on the transmog function is an underhanded approach of getting people to contemplate dropping a couple of extra {dollars} on the sport.
Plus, why drive gamers to return to the settlement again and again every time they discover a new sword that they need to make seem like Excalibur or a bit of the sleek-looking Mentor’s Armor Set that they need to imbue with the wonderful important harm dealing properties of the chonky Thegn’s Armor Set? That simply appears foolish and such a waste of time, until you are still within the midst of taking part in by Valhalla and thus usually returning to your settlement anyway.
That is my one main gripe with Title Replace 1.2.0. The remainder of the replace is fairly good. As seen within the full patch notes, it provides in-game assist for Valhalla’s subsequent season, The Ostara Competition, and new cool-sounding abilities for Eivor to unlock. Plus it fixes that terrifying bug that was inflicting lifeless child pigs to rise again up, which all the time unnerved me a bit.