Home ยป Halo Co-Creator’s New Studio V1 Interactive Is Closing

Halo Co-Creator’s New Studio V1 Interactive Is Closing



3582377 ss 36a1332d5959790620a55e88206fe50b3957164d.1920x1080 - Halo Co-Creator's New Studio V1 Interactive Is Closing

The sport studio based by Halo co-creator Marcus Lehto, V1 Interactive, is closing up lower than a yr after releasing its debut title, Disintegration. The studio made the announcement on Twitter, saying, “We’re unhappy to tell you that V1 Interactive is formally closing.”

The assertion continued, “We wish to thank all of the proficient individuals at V1, each previous and current, who helped make the final 5 years fantastic. And a heartfelt due to the superb group that supported us.”

V1’s first and solely sport was the sci-fi shooter Disintegration, which launched in 2020 for console and PC. There have been indicators of bother instantly for the sport, as V1 introduced that Disintegration did not discover a large enough viewers, prompting the studio to shut down its servers.

Lehto mentioned in his personal tweet that V1’s administration has been upfront with its builders over the previous few months concerning the state of the corporate and its future.

“At V1, our precedence has been to the wellbeing of our workers,” he mentioned. “We have been clear with them concerning the state of issues for months and are making this resolution now in order that they nonetheless have ample time to seek for new jobs whereas being supported by our studio.”

Disintegration launched in June 2020 to combined evaluations from critics. A number of mentioned that it tried to do an excessive amount of by combining real-time technique mechanics with third-person shooter gameplay. Others, like GameSpot’s personal Mike Epstein, loved the fusion of genres.

“When Disintegration works, it actually works. You are taking pictures weapons, you are calling advances and retreats, ordering missile strikes. You actually get the sense that you just’re within the thick of it, the center of a battle,” mentioned Epstein in his Disintegration review. “Each the thrill and stress it induces are testaments to how totally the gameplay attracts you in. There are components across the periphery of the expertise that would have been higher tuned, however they don’t detract from what makes it work.”

Disintegration was printed by Take-Two’s indie label, Non-public Division. Take-Two CEO Strauss Zelnick informed GI.biz that Disintegration’s gross sales have been “a bit disappointing.”



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