The studio had beforehand introduced the respective patches, however their timelines have been unsure given the extra improvement time wanted for the massive patch rollout the studio has deliberate for Cyberpunk 2077. Earlier this yr the studio confirmed that the PS5 and Xbox Sequence X patches for Cyberpunk 2077 would solely be coming after the work on performance updates completed, however right this moment the corporate has dedicated to it launching earlier than the top of 2021.
Equally, the beforehand introduced PS5 and Xbox Series X patches for 2015’s The Witcher 3 may even be launched this yr, bringing quite a few visible enhancements to the critically acclaimed RPG. This can embody ray tracing assist in keeping with CD Projekt Pink, with work performed on Cyberpunk 2077 and its engine aiding within the improvement of this patch.
Elsewhere within the report, CD Projekt Pink revealed a brand new method to improvement that may see the corporate work on Cyberpunk 2077 and The Witcher franchises concurrently from 2022 onwards. This shall be made attainable by a brand new studio acquisition, with CD Projekt Pink Vancouver changing the assist studio as soon as referred to as Digital Scapes.
Cyberpunk 2077 obtained a giant replace this week, with Patch 1.2 launching on PC, Xbox One, and PS4 (it is going to arrive on Stadia later this week.) It is the subsequent in a protracted roadmap of fixes the studio has promised for the sport, which can precede new, free DLC later this yr.